Branch 1 · Stage 6 of 6
Vokseværk
A calm puzzle game about an oak tree that has to reach the sun before the day is over. Built in six stages, each of which had to prove one thing before the next could begin.
A portfolio of things I make
Every project is a branch. This is where they grow from.
Cico (pronounced Kiko) was a toy dolphin. I named him at six, using a dictionary. To me, the word means pillow.
Scene 1 · The Core
He is the core.
Everything since grows around it, like rings in a tree.
Scene 2 · The Rings
Each layer builds on the one before.
Every project I make is a branch.
Scene 3 · The Branches
Branch 1: Vokseværk
A calm puzzle game, built with Claude. Playable now.
The branches
Branch 1 · Stage 6 of 6
A calm puzzle game about an oak tree that has to reach the sun before the day is over. Built in six stages, each of which had to prove one thing before the next could begin.
Branch 2 · First version
A 3D foraging game set in an autumn forest. You have three minutes to fill a basket with mushrooms, and the fly agarics make you dizzy. Designed through twenty questions and built in a single evening.
Branch 3 · First version
A one-button runner about a Kajkage that has escaped the test department. Nine testers chase it through the office, and every 100 metres one of them gives up.